Dofus: Jeudi'Stuff, the Earth/Water Enutrof

Dofus: Jeudi'Stuff, the Earth/Water Enutrof

ankama, dofus, enutrof, pvp, 1vs1, esport, earth, water, srambad, kolizeum, queen of thieves, withdrawal, grandpa, silky beard

After making 5 bi-element stuffs, we were missing the 6th: earth / water. And it's the Enutrof that will interest us this week, with a Dagger Srambad mode with little onions!



The Land / Water Enutrof

 



This is probably the first time we've tackled stuff purely PvP 1vs1 in Jeudi'Stuff. Indeed, the Enutrof in PvPm is much more effective in its fire mode that you can find here!

 

 

Presentation of the stuff: Enutrof Earth / Water oriented 1 vs 1

You can click on the items to see their characteristics!

Dofus: Jeudi'Stuff, the Earth/Water EnutrofAn exo PA, and a PM.

Dofus: Jeudi'Stuff, the Earth/Water Enutrof                Dofus: Jeudi'Stuff, the Earth/Water Enutrof       

                Dofus: Jeudi'Stuff, the Earth/Water Enutrof    Dofus: Jeudi'Stuff, the Earth/Water Enutrof

Dofus: Jeudi'Stuff, the Earth/Water Enutrof    Dofus: Jeudi'Stuff, the Earth/Water Enutrof            Dofus: Jeudi'Stuff, the Earth/Water Enutrof    Dofus: Jeudi'Stuff, the Earth/Water Enutrof 

    Dofus: Jeudi'Stuff, the Earth/Water Enutrof 


    

By combining Earth and Water on Enutrof, you are versatile: Rall' MP, area damage, MP dodge reduction, and especially access to two elements. But the national grandpa is also afraid of being tackled: we do not forget the flight!

The lack of vitality of this stuff is a problem: we will therefore compensate for all that with the characteristics.

Thanks to the Queen of Thieves double set + two Gloursonne items, as well as the Ice Dofus, we get a lot of earth, water and neutral damage, which allows our Srambad Daggers to hit very hard in addition to healing us.

This same Queen of Thieves pano also offers flight via agility, critical resistances and good characteristics for hitting spells hard.


The rest of the set is just resistance optimization: Ink Veil, Gloursonne Ring and Elemental Amulet.

The Stalak Shield is perfect for Enutrofs (escape, and ranged damage), and Seemyool Leak + Air Resistances compensates for your weaknesses.

 

The alternatives

It is possible to play "kikou-roxx" by equipping the entire Luminescent set, but this choice is not necessarily the most effective against certain classes.

Let's not forget either the “kikou-récri” mode with the Torquistik + Baguistik combo!

This stuff being 1vs1 oriented, it is obvious that you will have to adapt to your opponent:
- A Ret PM trophy may be possible, as well as a leaked trophy
- Change Shield to gain Ret, and/or hit daggers harder
- The Luminescent Amulet can also be effective
- How about a Wand of the Lost to lose your opponent?

Some prefer to play without double pano: if this is your case, think of the Baleinabotte followed by the ring of your choice (but which will undoubtedly be a Pilote-zère Bracelet). You also have to adapt your mount if you make this choice!

 

Statistics, strengths and weaknesses

REMINDER: No exo PO


Dofus: Jeudi'Stuff, the Earth/Water Enutrof   Product Highlights

 1. Damage is really good for an Enutrof.

 2. The resistances are good (except neutral), especially the cries.

 3. The 4 Summons + 6 Range + 96 escape combo makes your Enutrof an unstoppable tofu.

  

   The weak spots

 1. Neutral resistors

 2. The dodges (compensable)

 3. PM shrinkage (but easily compensated)

 4. Limit Vitality

 

 

 

 

Damage overview

Active bonuses: 15% of distance dmg (Stalak Shield)                 

 

 There is -14% melee Dmg.

 

Dofus: Jeudi'Stuff, the Earth/Water Enutrof


 

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