ankama, dofus, 2.42, quests, sidimote, brakmar, brusen, new, patch, cemetery, fungus, ghouls, vampiresn bowrk, gisgoul
Page 2 - The entry of the artists
Entrance of the artists
Prerequisites: No
Necessary items: No
L'Inspector Gad Jayte [-16,17] was sent by Bonta to investigate a cult that worships shushus. However, his investigation is at a standstill!
He asks for our help to find clues and thus advance his investigation.
For information on the surrounding area, ask the locals: head to the Inn.
The manager tells us that individuals, who are not warriors, circulate in the village without consuming or sleeping in her inn! She thinks they are hiding in abandoned houses. So we're going to search these houses, don't forget to pay for your beer at the end!
We must therefore find three clues on the following positions: [-17,18] [-16,20] and [-15,18].
Then come back to see theInspector [-16,17] who will ask you to search for a secret passage, a passage mentioned in the papers recovered after your excavations.
Go three maps down where you will find a book on the ground.
This book takes you south to find a satchel.
The saddlebag indicates the East.
You find a Mercenary Bwork [-14,22]. It will ask you for a password, but you will answer wrong no matter what. A battle awaits you then.
Four area monsters, and an upgraded cybwork. Overall not very hard!
Once the fight is over, the Mercenary bwork directs you north to a secret passage.
This is a passage allowing you to reach the Gisgoul tower without encountering monsters: very useful!
We come out of the tower to talk to the Inspector, troubled by your presence in the tower when he didn't see you come in.
The investigation continues in the tower of Gisgoul or we look for a Sectator!
Talk to Secteur who tells you that the ceremony has started and that we are late. Join him in the ritual room (red arrow above).
Once in the room it's time to reveal the reason for your presence!
The thugs will however defend themselves with shushus.
The Shushu Rav Rall PA and hit about 350 in the square zone. The Secteurs heal 500~600 twice, hit 450 in line while pushing, and cast a spell that hits all allies in lines of Shushus (both mobs tap from a distance).
The fight is not very hard but not soloable so far plan reinforcements.
Once the fight is won, talk to the'Inspector in front of the tower to complete the quest.
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