ankama, dofus, thursday, stuff, feca, sadida, multi, damage, fire, water, earth, withdrawal, leak
Today Sadida Day! With a little original stuff, but above all very fun!
Le Sadida Chaloeil
The Sadida has been undergoing a global evolution for several years now. The stuff being very numerous, the Sadida can, depending on the circumstances, adapt and orient himself according to the mechanics of the fight to come. The Sadida is also a class that is struggling to fit into the current meta, although from leaks we know that the Orgie Animale team, which won the Dofus Cup, will be playing the Sadida in its composition for the Dofus World Series. Today, we offer you a mode that might seem atypical, but is not. It is simply never, or almost never, played on the Sadida. In close collaboration with Rimey, former Goultarminator owner, but also a player in the Glougloutard team.
Presentation of the stuff
You can click on the items to see their characteristics!
It is quite difficult to make stuff that allows the Sadida to be able to have invocations, range, characteristics and resistances, since he is often the main focus, due to his low mobility. While being on her splendid Purple Almond Seemyool, this Sadida is equipped with a Dreggon Helmet, in order to have good resistances, and it is besides the same goal of the deluxe emmentary amulet, but it also brings 2 invocations, characteristics and 2 range. The added value in resistance and initiative, provided by the glorious alliance already almost perfectly aligns the resistances of our Sadida! We have chosen to put a Ceintaceous as an AP item despite the small flight penalty, compensated by wearing the four leaf shield. Shield that also increases the critical hit rate, which can be interesting for our Chaloeil ax. We decided to leave on a basis of the Levitrof set, for the last two slots, since it is complete on several essential points of Sadida.
As for dofus and trophies, the Major deserter is essential in the current meta, we must avoid as much as possible that our Sadida is too easily blocked. Give freedom to our Sadida! Finally, the Turquoise Dofus, Ice Cream, Purple and Dolmanax, are present for the purpose of increasing the damage of our Sadida. the stirrer will finally come to bring the last small point of action, which will push the goddess of vegetation to pulverize her opponents.
The alternatives
As we said before, it's hard to find stuff that can mate all needs of Sadida. It is indeed possible to start on something else, such as a classic stuff, earth/fire, but the goal of Jeudi'Stuff is also to present you with stuff that is rarely played, where we could say to ourselves " Oh, I should have thought of that before." There are several schools thoughts about the withdrawal on the Sadida, and if you are one who advocates the PM withdrawal base on the class, then this stuff is not for you, since you would have to put a Major Timer, but the withdrawal would only be slightly higher than 80. On the other hand, for the other weak point, mentioned below, it is always possible to replace certain trophies, or Dofus, with dodging trophies. You can also change your Seemyool to optimize dodging, but it is a sacrifice. Finally, the withdrawal classes very regularly push the players to make more or less heavy sacrifices.
Statistics, strengths and weaknesses
1. Very low dodges and takedowns.
Damage overview
Active bonuses: -14% ranged dmg (Four Leaves)
- 10% of final dmg (Dofus Crimson)
- 10% of final dmg (Dofus Turquoise)
The Chaloeil axe, a tri-element melee
Brambles coming out of the ground
The spells that ignite
Spells that can heal
Wet spells
Bushfire, the Water Fire spell that hurts for 4 AP
Find all our other Jeudi'Stuffs here!