With 1,7 billion downloads, Angry Birds Star Wars is what we call a galactic cardboard. The combination of Rovio's game and George Lucas' license has not only resulted in an ultra-powerful commercial machine, but also one of the most popular mobile games for the general public. No wonder then to see the title land on home consoles and to know that it is Activision that is hiding behind this somewhat fortuitous conversion, it must be admitted. Because if it is obvious that we find all the ingredients that make Angry Birds Star Wars an excellent mobile game, we also find the flaws that had caused a lot of damage to Angry Birds Trilogy last year. Whether it's the PS3, Xbox 360 and Wii versions, the gameplay with the controller is purely and simply badly arranged. Swinging our vengeful birds with Star Wars sauce on the joystick is still just as inaccurate, regardless of the precision of the analog stick of each controller. This is all the more true as this time, with the arrival of the characters' powers, it is quite difficult to systematically hit the bull's eye; something quite possible on iOS or Android, thanks to the touch screen of the phones. No matter how hard the developers try, the analog stick can in no way replace the precision and speed of execution of the touch screen. As a result, we spend most of our time adjusting the shot, while trying with the L2 key to enlarge our field of vision which is quite restrictive at the start of the game. What was extremely simple on smartphones becomes a real problem here, because you instantly lose all the fun that emanated from the gameplay.
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Of course, by insisting and persisting, but also by ignoring these few considerations, we manage to advance in the levels. The latter are still numerous and divided here into 6 very distinct worlds and faithful to the Star Wars universe. We start in effect on Tatooine and then spin on the side of the Death Star, then visit Hoth and end on the side of Cloud City. Thereafter, we can chain the missions of Bobba Fett to ultimately follow the path of the Jedi with the help of Yoda. It is therefore no less than 200 levels that await us in the cake, to which are added 20 additional exclusive levels. A content that is exhaustive to say the least but that it is difficult to justify when we know that the game is sold for around €40 in stores, against €0,89 on smartphones and tablets. Admittedly, the business model offered on mobiles is free-to-play, but like the first episode, it is possible to pay nothing by accepting the display of ads in exchange. It is therefore difficult to find a real interest in Angry Birds Star Wars on home consoles, despite its intrinsic qualities and knowing the major concerns of which it is accused. Yes, some titles are better where they come from...