We will not do you the offense of maintaining an old two-ball thriller (especially since our test appears almost 10 days after its official release) to tell you straight away that the port of Okami HD on PC, PS4 and Xbox One remains anecdotal. Despite the fact that it is possible to display graphics in 4K format, the title of Clover Studio remains the same as the HD version released on PS3 5 years ago. So yes, visually 4K renders cleaner and mostly displays more sparkling colors (bordering on neon at times – especially when walking through the bamboo forest), but overall there's no enough to take out the champagne and the party favors. Indeed, there has been no improvement work in the textures or addition in the polygons to adapt the game to today's canons, which does not however prevent it from being still as majestic as ever. , the graphic tab still doing the job just as well. It was not besides the goal of Capcom which always privileged the easy ports, the Japanese firm having become a specialist in the matter. With its cel-shading and its love for calligraphy, the game transports us to this world which gives pride of place to the sumptuous landscapes of ancestral Japan, where references to Shinto mythology are legion. It is undoubtedly this scenario revolving around Japanese legends that did not attract the general public, too little known to Western players who preferred more classic genre games where shooting your neighbor is cooler than helping a goddess. reincarnated as a wolf to recolor a black and white world.
If graphically, the game has changed very little, gameplay side, nothing has changed either. In the structure and the narration, Okami has never hidden his inspirations towards the Zelda series, of which he has a deep respect, and it is with a certain pleasure that we immersed ourselves in this initiatory quest. On the other hand, we would have liked to enjoy a frame-rate at 60fps, but the developers decided to block the game at 30fps for purely technical reasons. Not that our PCs and other PS4 Pros are incapable of boosting the fluidity of the game, but the game has been built in such a way as to run correctly at 30fps, in order to avoid problems with animations and collisions that 60fps would have caused . That is. On the other hand, it would have been good to rework certain technical aspects, the clipping and popping of the time being still present and difficult to pass for a game which was released in 2017. As for the tactile aspect, know that the phases of drawing with the celestial brush can either be done with the touchpad of the PS4, or with the classic analog sticks, which will require a slight time of adaptation before fully understanding it. As for its content, Okami HD is neither more nor less than the replica of previous versions, except that the mini-games during – long – loading times have made a comeback after being ousted from the PS3 version. of 2012. Finally, last detail which is important for purists, the 2017 version of Okami HD allows you to choose its display: 16/9 or 4/3 as at the time of the PS2. Obviously, the field of vision is damned small but for the nostalgia, you can always treat yourself.