*Test* Child of Light: is the "superior" version on Nintendo Switch?

*Test* Child of Light: is the When Princess Aurora wakes up in the world of Lemuria, she has no idea that a great adventure awaits her. Large on its scale, because for the player accustomed to severely burnt role-playing games, the small dozen hours necessary to reach the end of the journey does not represent a big challenge. But no matter how long when the quality is there! If you do not yet know Child of Light, do not hesitate to refer to our 2014 test to learn more about the fundamentals of this title, the Switch version being a simple port and in no way a remaster, a remake or a complement. We are just entitled to a few bonuses that were previously only available in the form of downloadable content or in collectors' editions. Thus, you will start the adventure with a pack of stardust (which in particular allows you to make potions) and a pack of Oculi (to place on the pieces of equipment for some statistical improvements). Something to simplify your life, and maybe even a little too much because the overall level of difficulty is not high. Moreover, in the past, a patch had come to change the name of the two difficulty modes available, "normal" and "difficult" then becoming "explorer" and "expert". These are the terms that we find in the Switch version, and we advise you to choose the second mode if you are a seasoned player. Other bonuses in this Ultimate Edition include two additional appearances for Aurora, the appearance of a healing skill in her talent tree, and an additional mission, which will require you to find all four parts of a dismembered golem, in order to be able to engage him in your group. And that's all ! If these bonuses are always good to take, they are not enough for players who have already completed Child of Light in the past to dive back into them. On the other hand, for newcomers, this Switch version is a real bargain.





 

AND THERE WAS LIGHT

*Test* Child of Light: is the Indeed, if we put aside the sale price bordering on twenty euros, while the PC version is much cheaper, the Switch version of the production of Ubisoft Montreal is really exciting. First of all, the UbiArt engine, not very greedy by nature, runs very well on the Nintendo console. Then, the gameplay and the structure of the adventure lend themselves perfectly to short gaming sessions, and therefore to portable use. On the small screen, the decorations, the texts and the various interface elements remain perfectly readable. In addition, the game's mini coop functionality (the Igniculus firefly can be controlled by a second player if desired) naturally finds its place on a console that offers to split its controller in two. Finally, the last point sealing the timely alliance between Child of Light and the Switch: solo, Igniculus can not only be controlled using the right joystick, but also via the touch screen when playing in portable mode. All the lights are therefore green for this version which, and this is perhaps the most important thing, retains all the qualities of the original title. On Switch as elsewhere, Child of Light is a simply magnificent adventure. If you've never walked in Aurora's footsteps before, know that it's not too late to enjoy text and dialogue entirely in verse, graphics straight out of a children's book, a dark and poetic storyline, light music and very satisfying gameplay. We now hope that the Switch port of Unknown Soldiers: Memories of the Great War scheduled for next month will excite us as much.



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