Everyone knows it, the American superhero works well these days, in the cinema anyway, for video games it's another story. Justice League: Injustice For All invites you to put on your best flashy tights to save the world in this platform action game. Lex Luthor decided to conquer the world by creating his own league, The Injustice League. This band of happy fellows allows us to find the greatest super villains such as Luthor himself and the Joker to name only the best known. After a summary presentation ("Problems in Metropolis? Quick, let's go..."), a map shows you the different places you will explore. The adventure can begin.
It seems that unity is strength...
Each level corresponds to two pre-selected superheroes among the seven available, you will have to combine their superpowers in order to eliminate robots and other evil creatures that Lex Luthor has enlisted. The change is made either by pressing select or automatically when the current character dies, which generally only happens during a meeting with a boss. Indeed the game is quite easy and the only big difficulty lies in understanding their weak points. The handling is good, all the keys of the GBA are exploited. However, Flash's yellow card will sometimes play nasty tricks on you, his legendary speed will cause you to miss a few jumps. If the first missions can end with any of your 2 heroes, the others will ask you for a real alternation of powers specific to each one if you want to get by. But we are far from the subtlety of the interactions that Lost Vikings. A few switches will also be there to hold your heroes back for a few more minutes. From the first mission, you will have the choice in your progress, just to break the monotony. However, this change does not affect the course of the story, too bad...
Second floor, cleaning department
Technically, the realization gives a feeling of shoddy work. The music if it is not especially unpleasant, is not frankly adapted. In fact, it reminds me of elevator music. Not necessarily unpleasant, mat and the same, or almost on all floors. Whoever chose the sound effects must have had a speaker problem because most of them are inappropriate. That's not all, why did you take digits of 3D graphics instead of cartoon ones? A priori it should be possible to recover at a lower cost some very nice anims for the heroes and the villains… In addition it does not look like much but the heroes have no face, it is striking for Superman, it feels a bit like directing a wooden character straight out of the Ocedar pubs (I'm exaggerating a bit, though..). There remains the decorations which, without being exceptional, save the furniture a little. Varied within the same level thanks to interior and exterior parts, they are also very different from one world to another.