Because we must not delude ourselves, TOMB RAIDER: Definitive Edition is the exact replica of the game released on March 5, 2013 which earned it its new letters of nobility and to be cited many times in the Tops of the end of year. We thus find the same dynamic gameplay that was introduced a year ago now, in order to better suit the canons of the genre, thus surfing the wave of Gears of War and other Uncharted for its uninhibited action game side where Lara Croft prefers to shoot his enemies at close range than to go in search of tombs and other old relics. The new Tomb Raider relies more on testosterone than exploration, it's no longer a scoop and its passage on next gen consoles puts even more emphasis on this spectacular aspect thanks to an increased fluidity; at least on PS4. With an average framerate of 60 frames per second on the Sony console, the title gains in playing comfort, it is true, even if the Xbox One version is not demerit with its 30 fps which is more than enough for the average person.
LARA CRAFTE
Fortunately, Microsoft's console is catching up with a 1080p display, which was not the case with the other multi-media games available when the machine was launched on November 22. TOMB RAIDER: Definitive Edition thus gains in finesse on PS4 as on Xbox One, with the added bonus of some graphic retouching which is not to displease us. Lara Croft's face has indeed been reworked and our adventurer displays finer features, more natural skin and above all, more realistic hair. We are indeed moving away from the Playmobil helmet thanks to the TressFX technology, even if we are convinced that it is possible to do much better on this new generation of consoles. Because even if it means playing on authenticity to the limit, it would be fashionable to offer several hair textures depending on the situation: in the water, in the wind, submerged in dust, etc. We could obviously continue to ignore our pleasure by wanting to be close to perfection, but the work done by United Front Games for the porting remains quite satisfactory.
Let's say that on PS4 and Xbox One, Lara Croft looks better, with a more natural and more refined face, while the PS4 version's daron framerate is responsible for making the action ultra fluid and therefore offering gaming comfort. really appreciated."
The additions do not stop there for this Definitive Edition which immediately offers all the DLCs published so far and which allow access to 3 additional multiplayer maps, the 6 alternative costumes for Lara, but also the digital version of the artbook which was offered in physical version in the ultra collector's edition on PS3 and Xbox 360. The kind of bonus that cannot be refused, especially if you want to dive a little more into the universe of Tomb Raider and new choices made for this reboot. We also find in this special edition all the making of videos to understand the genesis of this new vision, even if it would have been wise to offer a version dubbed in French or at least with subtitles, not everyone knows English like Laurely the Creole… It's true, discovering the new adventures of Lara Croft through this next gen version is a luxury we can't refuse, even if, let's face it, the differences between the two Console generations aren't crazy. Let's say that on PS4 and Xbox One, Lara Croft looks better, with a more natural and more refined face, while the PS4 version's daron framerate is responsible for making the action ultra fluid and therefore offering gaming comfort. really appreciable. In terms of content, we appreciate that the DLCs have been integrated, but in absolute terms, if you already own the PS3 / Xbox 360 version, there is no reason to checkout a second time. And it's all the more regrettable that there is no offer to upgrade to the next gen' version for 10€ more, as was the case for Battlefield 4, Call of Duty Ghosts and Assassin's Creed IV: Black Flag.
Read the TOMB RAIDER review on PS3 and Xbox 360