Vader Immortal VR test: a too short but nevertheless successful adventure in the Star Wars universe

    Vader Immortal VR test: a too short but nevertheless successful adventure in the Star Wars universe

    As its (extending) name suggests, Vader Immortal A Star Wars VR Series is a title exclusively designed for virtual reality. If you're not lucky enough to own an Oculus Quest, Oculus Rift or PlayStation VR - the latter platform having only just welcomed the game a year after its initial release - then will you be disappointed? learn that the Force is not with you. That's life. And, moreover, it is probably not this title that will make you take out the credit card to buy one of these expensive helmets since we are talking here more about an experience of a few hours than a real game in its own right: on the other hand, it is clear that it comes to expand an increasingly interesting catalog and that it contains its share of hair-raising sensations. 



    SITHE COURSE

    So here we are in the shoes of an anonymous, mute captain, roaming the stars with his inseparable droid. Alas, his intergalactic hike is interrupted by the Empire, which sees in him a being sensitive to the Force. Inside! For our hero too, this is a big surprise and, very quickly, here he is imprisoned in the castle of Dark Vador himself, on Mustaphar. As a reminder, this mythical, extremely welcoming planet where grass is replaced by rocks and water by magma was used for the outcome of Episode III, where Anakin made his last somersault before his famous hot cosplay. dog. It is around this place of worship that the little adventure of Vader Immortal will revolve: far from being just a hostile environment, it is home to an invaluable treasure and a much richer past than one might think.

    Let's not beat around the bush: the sensations that emerge from these fights are simply exhilarating.






    Beyond the pure and hard story that finally fits on a postage stamp, the scriptwriting interest lies above all in the discovery of Mustaphar and its ancient civilization. A real little journey with a successful artistic direction, the immersion is sensational, and this without even addressing the fights which will constitute the other half of the experience. Vader Immortal is a very nice dive into the universe of Star Wars, where it is possible to learn crisp anecdotes about this legendary planet but where you play the explorers for … only three or four hours. It's too short, but intense and well done. 

    HEAD IN SPACE

    he title of ILMxLAb therefore alternates narrative phases - in which we can move by manually teleporting into rooms to activate certain mechanisms - and action scenes, where we will be motionless in order to explode almost anything that moves . And to do this, we will gradually use a lightsaber over the three episodes, then the Force, then both at the same time to fight robots, critters, stormtroopers and, of course, Darth Vader himself. And let's not go overboard: the sensations that emerge from these fights are simply exhilarating. Imagine holding your saber, pressing the button and seeing, two centimeters from your exhilarated eyes, spring this coveted luminescent blade, twirling at your leisure and slicing through your enemies! Even better, with the hand of your choice, it is possible to grab your enemies or objects thanks to the Force, bring them back to you with a simple gesture before throwing them as you see fit with unmoderated power: for the Suddenly, it's a real childhood dream come true and the developers themselves had to take their foot in designing this joyful mess.




    Vader Immortal VR test: a too short but nevertheless successful adventure in the Star Wars universe


    PETIT JEDI


    However, the gameplay of Vader Immortal does not go much further: its particularly short lifespan allows it to offer a well-paced and explosive character development, but which cannot be compared to other real games of the genre either. . We don't have a real arsenal at our disposal, we don't unlock new skills in a dedicated tree and, overall, everything is extremely scripted. In itself, it is also a blessing in disguise since on arrival, the sensations are good and the adventure refreshing: it is clear that the software is however more of a (successful) supported experiment a tasty context than an in-depth title with real replayability. The studio has nevertheless included optional arenas in which we will face waves of enemies with increasing difficulty, so as to constitute a small significant scoring aspect but, despite everything, we will not return specifically to Vader Immortal once the game is over. story closed, except to have the friend test it out and demonstrate the infinitely cool effects of virtual reality. For 26 euros, we must admit that the addition is a little salty and that we would have liked a little more substantial content, beyond its damn effective dressing. If you are an absolute fan, maybe getting your hands on your wallet is legitimate, but without that, we recommend waiting for a promotion in good and due form to take advantage of this eminently friendly and effective software, without having much to offer.

    Vader Immortal VR test: a too short but nevertheless successful adventure in the Star Wars universe


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