As they try new experiences on PC, with the recent arrival of Medieval Sims, our modern-day Tamogoshis are therefore content with a simple adaptation for their first foray on 3DS. Disappointing ? A little, because we can't help but think that the license will end up seriously going around in circles, and that this episode exists only to be present at the release of Nintendo's latest. Still, fans of the genre will not be out of place: we find in this Sims 3DS everything that is the soul of the franchise. As always, you start a game by creating your character, via an editor that is necessarily less detailed, but still quite complete. As a bonus, a nice little bonus: the possibility of taking a picture of yourself to create an avatar in your image (like in the Mii editor). Although approximate, this bonus is fun to try, even if it will take a lot of light and several attempts to obtain an optimal result. As always, the possibilities on offer are endless. Starting at the bottom of the ladder, learning new abilities in order to develop his character towards his ultimate dream, whether he becomes a starred chef, the master of the world or even a rock star... Nothing really new compared to home console versions. We find almost the same places, the same jobs, the same hobbies, but in their "light" versions, support requires. Same thing for the customization of the house, with a more limited choice of furniture and space transformations. Finally, like the other components once again, you have the possibility of acting on the destiny of your hero by accumulating karma points, which will allow you to influence his life; good or bad (you can start a storm if you want!). To use these powers and have your wishes granted, simply rock the 3DS or blow on it. Friendly and quite well suited.
life in relief
The management interface is very rich, almost too much even because it is sometimes difficult to see clearly in the accumulation of icons on the touch screen of the console. It will therefore take a little time to adapt to see where everything is, but once the beast has been tamed and the reflexes acquired, the game is accessible to both aficionados and novices. Some features have been refined, the Sim's needs (like the urge to pee for example!) are displayed directly with the other icons. A good idea in the sense that the menus and the bottom screen are already loaded with information! Let's take this opportunity to point out that if the upper screen displays the universe in 3D, the bottom opts for an aerial view entirely playable with the stylus, or better, with the joystick, which is simpler and above all more fluid. We then end up oddly focusing on the bottom screen, without really looking at what is happening above... Especially since if this Sims 3 is much more beautiful than its predecessors on portable consoles, the 3D relief n 'brings absolutely nothing... The word is out. The notion of depth or spurt is almost non-existent, and we quickly come to push the 2D button on the console in order to enjoy the old-fashioned game, and preserve our eyes a little from a 3D that is not very well mastered. . Add to that the fact that this type of game still adapts badly enough to portable consoles. Despite undeniable and really notable progress, the textures remain soft, not very detailed and there are many bugs. Another negative point, and it is necessarily very regrettable, there is only one possible backup per console! It is therefore impossible for your two daughters to be able to simultaneously evolve their respective guinea pigs. You will have to sacrifice your saves if you want to start the laboratory experiment again... Hard. Note, however, the little extra offered by the new functionality of the console: the streetpass, which will allow your Sim to interact with other Sims in the real world... Thus, just like in Nintendogs 3DS, if you take your console in your pocket and cross paths with other owners of the game, your Sims will be able to meet new faces. When the real surpasses the virtual…