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This guide will discuss an essential aspect of Clash Royale, the improvement of cards.
Dance Clash Royale, there exists a tripotee of different cards (see here for the full list) and 4 qualities: common, rare, epic and legendary. If you have just started the game, you will suddenly ask yourself a question: why my opponent has a level 7 card, while mine is still level 1 ? You need improve your maps.
How can a card be improved?
To do so, you must accumulate the same card several times to increase its level, as well as possess the necessary gold. Improving them is a vital action in Clash Royale, because in addition increase different stats and strengths of your said cards, you will also gain experience to level up the King, as shown here.
To find out that you can mount a card, the bar that indicates your number of cards must be green and if you have enough gold, you can improve its level. Below, an example that will enlighten you.
Here we can see what we can increase or not (Ice Golem). If we select the spirits of fire, we then notice that we have the sufficient number of cards and gold, as well as the changes in statistics (numbers in green). All that remains is to validate, to have it at level 9.
The levels that a card can take
You can mount the cards at most at level 13 (commune), 11 (rare), 8 (epic) et 5 (legendary). It is possible that these are higher, but only with the use of the Mirror spell.
The resources needed to augment a card
To detail the necessary resources, the two tables below will inform you, all classified by levels and rarities.
Number of Gold (Golds) necessary to pass it to the next level :
Level | Town | Rare | Epique | Legendary |
1 (Unlocked) | 0 | 0 | 0 | 0 |
2 | 5 | 50 | 400 | 5.000 |
3 | 20 | 150 | 2.000 | 20.000 |
4 | 50 | 400 | 4.000 | 50.000 |
5 | 150 | 1.000 | 8.000 | 100.000 |
6 | 400 | 2.000 | 20.000 | x |
7 | 1.000 | 4.000 | 50.000 | x |
8 | 2.000 | 8.000 | 100.000 | x |
9 | 4.000 | 20.000 | x | x |
10 | 8.000 | 50.000 | x | x |
11 | 20.000 | 100.000 | x | x |
12 | 50.000 | x | x | x |
13 | 100.000 | x | x | x |
Total | 185.625 | 185.600 | 184.400 | 175.000 |
Number of cards needed to move to the next level :
Level | Town | Rare | Epique | Legendary |
1 (Unlocked) | 1 | 1 | 1 | 1 |
2 | 2 | 2 | 2 | 2 |
3 | 4 | 4 | 4 | 4 |
4 | 10 | 10 | 10 | 10 |
5 | 20 | 20 | 20 | 20 |
6 | 50 | 50 | 50 | x |
7 | 100 | 100 | 100 | x |
8 | 200 | 200 | 200 | x |
9 | 400 | 400 | x | x |
10 | 800 | 800 | x | x |
11 | 1.000 | 1.000 | x | x |
12 | 2.000 | x | x | x |
13 | 5.000 | x | x | x |
Total | 9.586 | 2.586 | 386 | 36 |
The gain of experience per level
As we wrote to you, increasing the level of his cards also impacts the king level and therefore, this table gives you the number of experience points earned, depending on rarity and level:
Level | Town | Rare | Epique | Legendary |
1 (Unlocked) | 0 | 0 | 0 | 0 |
2 | 4 | 6 | 25 | 250 |
3 | 5 | 10 | 100 | 600 |
4 | 6 | 25 | 200 | 800 |
5 | 10 | 50 | 400 | 1.600 |
6 | 25 | 100 | 600 | x |
7 | 50 | 200 | 800 | x |
8 | 100 | 400 | 1.600 | x |
9 | 200 | 600 | x | x |
10 | 400 | 800 | x | x |
11 | 600 | 1.600 | x | x |
12 | 800 | x | x | x |
13 | 1.600 | x | x | x |
Total | 3.800 | 3.791 | 3.725 | 3.250 |